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WSSP04

Secondary Pathway Workshop: Three Ways to Engage Students' Critical Digital Literacies

Date
October 27, 2020

This workshop overviews three different ways adolescents engage with digital interactive media, such as apps, games, and social media platforms. We will explore some guiding principles to better understand, assess, and support students' critical engagement with these new media forms, and we will close by exploring practical approaches to teaching about critical digital literacies within existing English language arts curriculum and state standards.


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Secondary Pathway Workshop: Three Ways to Engage Students' Critical Digital Literacies
This workshop overviews three different ways adolescents engage with digital interactive media, such as apps, games, and social media platforms…